Notes From the Studio
Research, behind-the-scenes process, and the occasional argument for why your product page deserves better than three flat photos and a stock model shot.
Latest Article
Getting a render to earn a feeling rather than just show a shape. Light environments, the perfection paradox, gem depth, and the honest gap between what a phone does in real time and what Blender does when given unlimited time.
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3 articles
01 —
Getting a render to earn a feeling rather than just show a shape. Light environments, the perfection paradox, gem depth, and the honest gap between what a phone does in real time and what Blender does when given unlimited time.
02 —
Your phone draws that rotating ring 60 times a second, from scratch, with no server doing the work on its behalf. Here's exactly how. From triangles and texture maps to compressed GLB files and the graphics chip that was already sitting in every device.
03 —
A physical boutique sells jewellery through touch, light, and the quiet feeling that a piece is already yours. Almost every online store still sells it through a wall of text. Here's the research on why that gap is costing sales and what actually closes it.
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